Ivan Belyavtsev
25.06.2022
WM_KEYDOWN - each time when user press a keyWM_KEYUP - each time when user release a keyWM_PAINT - each time when the windows is redrawing
[1]mul(mat<T,M,N> a, vec<T,N> b)XMVECTOR XM_CALLCONV XMVector4Transform(FXMVECTOR V, FXMMATRIX M)
[2]window_procget_dxm_view_matrix,
get_dxm_projection_matrix, and
get_dxm_mvp_matrix methods of cameraupdate method of
dx12_rendererdx12 tagdx12 tagDue date: 8.07.2022