Ivan Belyavtsev
19.02.2022
WM_KEYDOWN - each time when user press a keyWM_KEYUP - each time when user release a keyWM_PAINT - each time when the windows is redrawing [1]mul(mat<T,M,N> a, vec<T,N> b)XMVECTOR XM_CALLCONV XMVector4Transform(FXMVECTOR V, FXMMATRIX M) [2]window_procget_dxm_view_matrix and get_dxm_projection_matrix methods of cameraupdate method of dx12_rendererdx12 tagdx12 tagDue date: Friday, 4 March 2022, 12:00 AM