Обо мне/Выступления и лекции/Basics of rasterization/Course "Computer graphics in game development": Basics of rasterizationInnopolis university, room 30121.03.2025 09:20 - 17:50·24 слов(а)·1 минута· Lecture 11: Application’s windowLecture 12: DX12 initializationLecture 13: Resources in DX12Lecture 14: Pipeline setup in DX12Lecture 15: Per frame updates