Computer graphics in Game development
Ivan Belyavtsev
21.10.2022
Resource is any data in memory
Resource descriptor is a properties of the particular resource.
Descriptors heaps hold resource descriptors.
Types of descriptor heaps:
create_heap
,
get_cpu_descriptor_handle
,
get_gpu_descriptor_handle
, and get
methods of
cg::renderer::descriptor_heap
In DX12 the application is managing all resource states: