About me/Talks and lectures/Basics of rasterization/Course "Computer graphics in game development": Basics of rasterizationInnopolis university, room 30121 March 2025 9:20 am - 5:50 pm·24 words·1 min· Lecture 11: Application’s windowLecture 12: DX12 initializationLecture 13: Resources in DX12Lecture 14: Pipeline setup in DX12Lecture 15: Per frame updates