About me/Talks and lectures/Basics of ray tracing/Course "Computer graphics in game development": Basics of ray tracingInnopolis university, 31221 February 2020 9:00 am - 22 February 2020 3:40 pm·30 words·1 min· Lecture #9: Camera ray generationLecture #10: Ray object intersectionLecture #11: Ligthing and shadowsLecture #12: Reflection and refractionLecture #13: Anti-aliasingLecture #14: Acceleration structuresLecture #15: Denoising