About me/Talks and lectures/Basics of rasterization/Course "Computer graphics in game development": Basics of rasterizationInnopolis university, 31224 January 2020 9:00 am - 25 January 2020 3:40 pm·34 words·1 min· Lecture #1: Computer graphics as a computer scienceLecture #2: Points. Lines. TrianglesLecture #3: Projections. Camera modelLecture #4: Triangle rasterizationLecture #5: Z-bufferLecture #6: LightingLecture #7: TexturingLecture #8: Shadows