About me/Talks and lectures/Debugging/Course "Computer graphics in game development (advanced)": DebuggingInnopolis university, room 10227 March 2026 12:40 pm - 28 March 2026 12:10 pm·16 words·1 min· Lecture 13. Frame debuggingLecture 14. View-guided profilingLecture 15. Optimization strategyLab 05. Project optimization